Project UTVOTNUK - Trim Material
Color ID, Normal (DirectX), Roughness

Color ID, Normal (DirectX), Roughness

Project UTVOTNUK - Trim Material

Work in progress on my new project: "Utvotnuk" - Octopus in Armenian.
I used Maya, Zbrush, and Substance Painter to make the material.

Based on concept art by Max Bedulenko
https://www.artstation.com/artwork/Y0BAb